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Pathfinder tiny witch transparent din exuro
Pathfinder tiny witch transparent din exuro













If used on a creature of the animal or plant type, the creature gains the following curse: Blight Hex- type curse save Will negates frequency 1/day effect 1 Con damage.

pathfinder tiny witch transparent din exuro

Blighting a creature is a standard action that requires a melee touch attack. A witch can affect an area with a radius equal to her class level × 10 feet. Nothing will grow in that area so long as the curse persists. If it's used on a plot of land, the land begins to wither the following day, and over the next week all plants in the area die. Blighting an area takes 1 round, during which time the witch and her familiar must be in contact with the target. The save to resist a hex is equal to 10 + 1/2 the witch's level + the witch's Intelligence modifier.īlight (Su): The witch can curse an animal, plant creature, or plot of land, causing it to wither and die. Unless otherwise noted, using a hex is a standard action that does not provoke an attack of opportunity. A witch cannot select an individual hex more than once. She gains an additional hex at 2nd level and for every 2 levels attained after 2nd level, as noted on Table 2–10. At 1st level, a witch gains one hex of her choice. Hex: Witches learn a number of magic tricks, called hexes, that grant them powers or weaken foes. Cantrips prepared using other spell slots, due to metamagic feats for example, are expended normally. While communing, the witch decides which spells to prepare.Ĭantrips: Witches can prepare a number of cantrips, or 0-level spells, each day, as noted on Table 2–10 under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again. She must choose and prepare her spells ahead of time by getting 8 hours of sleep and spending 1 hour communing with her familiar. In addition, she receives bonus spells per day if she has a high Intelligence score (see Table 1–3 of the Pathfinder RPG Core Rulebook).Ī witch may know any number of spells. Her base daily spell allotment is given on Table 2–10. The Difficulty Class for a saving throw against a witch's spell is 10 + the spell level + the witch's Intelligence modifier.Ī witch can cast only a certain number of spells of each spell level per day. To learn or cast a spell, a witch must have an Intelligence score equal to at least 10 + the spell level. A witch must choose and prepare her spells ahead of time. Spells: A witch casts arcane spells drawn from the witch spell list. Armor interferes with a witch's gestures, which can cause her spells with somatic components to fail. They are not proficient with any type of armor or shield. Weapon and Armor Proficiency: Witches are proficient with all simple weapons. The following are the class features of the witch. The witch's class skills are Craft (Int), Fly (Dex), Heal (Wis), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (nature) (Int), Knowledge (planes) (Int), Profession (Wis), Spellcraft (Int), and Use Magic Device (Cha). Some witches travel about, seeking greater knowledge and better understanding of the mysterious powers that guide them.

pathfinder tiny witch transparent din exuro

The blend of witches' spells makes them adept at filling a number of different roles, from seer to healer, and their hexes grant them a number of abilities that are useful in a fight. Role: While many witches are recluses, living on the edge of civilization, some live within society, openly or in hiding. Some are even afraid of that source, fearful of what it might be or where its true purposes lie. As a witch grows in power, she might learn about the source of her magic, but some remain blissfully unaware. Communing with that source, using her familiar as a conduit, the witch gains not only a host of spells, but a number of strange abilities known as hexes. Generally feared and misunderstood, the witch draws her magic from a pact made with an otherworldly power.

pathfinder tiny witch transparent din exuro

Some gain power through study, some through devotion, others through blood, but the witch gains power from her communion with the unknown.















Pathfinder tiny witch transparent din exuro